A matrix shows 100 or 25 problems (depending upon the game chosen). Users can choose...

  • additions, or
  • subtractions, or
  • multiplications.

The target number is above the matrix.

Press/click/tap on the field, in the matrix, that matches the target number.

With a correct choice, the field will change colour. The aim of the user/class (if used on an interactive whiteboard [IWB]) is to try to get

  • either five coloured fields in a row (if the 5 TIC TAC GO game is chosen) or
  • three coloured fie...

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